An evolving template overview to allow teams the ability to test out multiplayer Pixel Streaming applications and worlds.
https://github.com/make-live/multiplayer
The template implements a multiplayer example deployable that can be deployed to Make Live. As Unreal Engine instances are deployed within the same private network (when uploaded using Make Live) game sessions can be seen by each other.
It currently offers:
C++ Unreal Engine project exposing functionality Blueprints as much as possible
Unreal Engine Pixel Streaming Plugin Enabled
Unreal Engine Gameplay Ability System
2KM x 2KM Map using World Partition
Online Subsystem Implementation (NULL by default)
Website:
https://make.live
Launch Unreal Engine 5 in the Browser for this Template:
https://launch.make.live/make-live/open-world